These guys really came together fast near the end. I am pretty happy with them too.
The Shotgun/Shield guy came out great. I had some pauldrons painted up and ready to go. I made an impulsive choice to make this Marine an Imperial Fist of some flavor. I was experimenting with colors rather than the black and yellow that I have been doing for Imperial Fists thus far. I was not really thrilled with how it came out but didn't feel like repainting it. Lesson learned though.
I was worried about how the Hammer Marine was going to turn out. I used a Forge World torso on Deathwatch legs. The waste is really thin and made it look like he was wearing a corset. He still has an hourglass figure but the way the arms hang down it makes up for this a bit. I used the head from the Iron Hand from the Deathwatch: Overkill box. The slightly downward position give him a glower that I really love. The backpack is magnetized so he can be an Vanguard Vet if the mood takes me. There is also a hidden magnet so he can carry a Storm Shield if I want. I am going to hide some magnets in other Marines from here out so I can use this option.
I am not 100% satisfied with the Techmarine. The silhouette is off somehow. From straight on, it is not bad, but from top down (you know, the major way that I'll view it on the table top), it looks funny. Maybe there is too much of a gap between the body and the back pack. He is an Iron Hands too. I swear I don't have a thing for them but there do seem to be a lot of them in my Deathwatch Army. This guy is going to stand in as a Power Fist Marine until they put legit Techmarines in the army.
I am trying to clear the table at this point. I have the Lord of Change from a million years ago to finish and those Warbuggies. I think I am going to start some more Deathwatch Marines too. No other commission on the horizon.
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