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For modeling, I swapped the dagger in the left hand for a hammer from WFB and shaved off some of the Chaos icons. The belt scabbard was empty, presumably with the dagger that was in the left hand, so I replaced it with a cut down hilt from a plastic weapon. I built the base up with some shale flakes and sand.
Painting was pretty standard. Black, gold and silver were painted in my standard "base, wash, touch-up, highlight" style. I did an extra blue wash on the hammer to make it look magical. I washed some of the gold with Agrax Earthshade rather than Gryphonne Sepia to make it look older.
Buckle up for some "let me tell you about my character" below.
I started with the idea of a character whose actions were at odds with his stereotypical racial background. I dismissed the idea of a demi-human passing for human (especially the very trite surface-Drow that is done to death) as that would require lots of racial intolerance to be built into the GM's world. Most D&D games function in a race-blind world where gnomes, half-orcs, elves and humans all get along for the most part and are subject to much prejudice. The "go along to get along" mentality is high.